New scrolling menu system to allow space for more options. Some settings have shifted from the start of the game to the Options menu. If upgrading from a version earlier than v3.28, settings may be reset.
New 'Avoid rare words' option (previously, rare words were only played when competing with the top AI).
New 'Instant spelling check' option (score bubble turns red if you're placing an invalid word).
New and much improved Dutch vocabulary.
Now able to view word definitions at end of game.
Android FREE version: removed all in-game banner ads (at most, you'll now see just a single full-screen ad when entering and leaving a game).
Android FREE version: added extra advertising controls to the Options menu.
PRO version: increased maximum number of named players to 10.
Added a new 'Tile Allocation' switch with two settings:
'Random', which unsurprisingly means that tiles will be allocated completely at random;
and 'Balanced', which means that the computer will always try to issue a good mix of both vowels and consonants.
Fixed a timing bug causing slow frame rate on some devices.
Completely redesigned to run on wider range of devices and screen sizes, with a fresh, modern look and numerous new features.
All graphics are now full colour and high resolution, and animations are smoother.
Now supports boards ranging from 15x15 squares up to 21x21 (previously, all boards were 17x17). Note: board 6 is the closest equivalent to the old version's default board.
Blank tiles have been added (to keep this from making the game too easy, players now get 7 tiles instead of 8, and the bonus for playing all tiles at once has been reduced to 40 points).
You can now set a limit on the number of 'hints' you can use per game.
The vocabularly has been massively increased to 1.7 million words (previously, it was 730,000 words). The foreign language word lists in particular are much improved.
To help players with small screens (or poor eyesight), the board now zooms in automatically when you place a tile. You can drag then drag the board around or double-tap it to zoom back out again. Don't like this default behaviour? Just switch off 'Auto-Zoom' via the Options/Graphics menu.
You no longer have to save your game manually. Instead, your position is saved automatically whenever you exit, allowing you to resume later.
Banned and added words are now cleared at the end of each game (meaning you no longer have to manually edit them on a separate menu).
The main game screen has been de-cluttered. You can still get information about previous moves and tile totals - just click the score/tile display areas in the bottom left.
The Novice and Normal AI's have been made a little easier (the Expert and Master AI's are just as tough).
A few features have been removed for the time being (but may be re-introduced later):
3 and 4 player games;
Finnish and Norwegian;
Extra Turn squares;
and 'Point Stealing' mode.
Fixed a problem preventing the saving of data, such as high scores, user vocab, option settings, saved games, etc. This was only affecting users running Windows Vista with User Account Control enabled.
Introduced LAN and internet play, including a centralized lobby where you can meet other players from around the world.
Added new Point Stealing option (use previously placed tiles to snatch points back from your opponents).
Introduced support for 9 foreign languages: Danish, Dutch, Finnish, French, German, Italian, Norwegian, Spanish and Swedish.
Added over 5000 words to the English vocab.
Improved graphics and redesigned menus.
Introduced new stereo sound effects and music.
Strengthened the AI players.
Users can now ban words that have just been played by clicking UNDO.
Added default rack sorting: press F8 once to sort alphabetically; twice to sort by vowels and consonants; or three times to randomize.
Clicking a letter in the tile statistics panel now causes all corresponding tiles on the board to flash. This saves you having to search the whole board for a 'U' to match your 'Q'!
Clicking on the board causes the square's bonus value to be displayed - useful if you can't recall what the abbreviations stand for or if a square is covered by a tile.
Enhanced the in-game help and converted text file help to HTML.
Adjusted board layouts and tile scores/distributions to improve playability.
Added a 'Reset' button to clear high-scores.
CrossCraze now remembers all your player names, as well as the last board you used and the rules you selected, so you don't have to re-enter every time you run the program.
Moved various gameplay settings (language, penalties, etc) from the Options screen to the "Players & Rules" menu (this is more logical because in network games it is the host player that decides these settings).
Introduced logfile (CCLOG.TXT) to help diagnose any reported errors.